/tg/ Station 13 - Modules - TypesVar Details - Proc Details

grown

Vars

alt_iconIf the grown food has an alternaitve icon state to use in places.
bite_consumption_modThe modifier applied to the plant's bite size. If a plant has a large amount of reagents naturally, this should be increased to match.
can_distillIf FALSE, this object cannot be distilled into an alcohol.
distill_reagentThe reagent this plant distill to. If NULL, it uses a generic fruit_wine reagent and adjusts its variables.
dry_grindIf TRUE, this object needs to be dry to be ground up
filling_colorColor of the grown object, for use in coloring greyscale splats.
plantnameName of the plant
seedtype path, gets converted to item on New(). It's safe to assume it's always a seed item.
splat_typeThe typepath made when the plant is splatted with liquid contents.
wine_flavorFlavor of the plant's wine if NULL distll_reagent. If NULL, this is automatically set to the fruit's flavor.
wine_powerBoozepwr of the wine if NULL distill_reagent

Procs

fermentTurns the nutriments and vitamins into the distill reagent or fruit wine
generate_trashGenerates a piece of trash based on our plant item. Used by /datum/element/food_trash. location - Optional. If passed, generates the item at the passed location instead of at src's drop location.

Var Details

alt_icon

If the grown food has an alternaitve icon state to use in places.

bite_consumption_mod

The modifier applied to the plant's bite size. If a plant has a large amount of reagents naturally, this should be increased to match.

can_distill

If FALSE, this object cannot be distilled into an alcohol.

distill_reagent

The reagent this plant distill to. If NULL, it uses a generic fruit_wine reagent and adjusts its variables.

dry_grind

If TRUE, this object needs to be dry to be ground up

filling_color

Color of the grown object, for use in coloring greyscale splats.

plantname

Name of the plant

seed

type path, gets converted to item on New(). It's safe to assume it's always a seed item.

splat_type

The typepath made when the plant is splatted with liquid contents.

wine_flavor

Flavor of the plant's wine if NULL distll_reagent. If NULL, this is automatically set to the fruit's flavor.

wine_power

Boozepwr of the wine if NULL distill_reagent

Proc Details

ferment

Turns the nutriments and vitamins into the distill reagent or fruit wine

generate_trash

Generates a piece of trash based on our plant item. Used by /datum/element/food_trash. location - Optional. If passed, generates the item at the passed location instead of at src's drop location.