medbot

Vars | |
| damagetype_healer | What damage type does this bot support. Because the default is brute, if the medkit is brute-oriented there is a slight bonus to healing. set to "all" for it to heal any of the 4 base damage types |
|---|---|
| heal_amount | How much healing do we do at a time? |
| heal_threshold | Start healing when they have this much damage in a category |
| healthanalyzer | drop determining variable |
| last_newpatient_speak | Last announced trying to catch up to a new patient |
| last_patient_message | Last announced healing a person in critical condition |
| last_tipping_action_voice | Last time we were tipped/righted and said a voice line |
| linked_techweb | techweb linked to the medbot |
| medical_mode_flags | Flags Medbots use to decide how they should be acting. |
| medkit_type | drop determining variable |
| skin | based off medkit_X skins in aibots.dmi for your selection; X goes here IE medskin_tox means skin var should be "tox" |
| tending | Is the medbot currently tending wounds |
| tipped_status | How panicked we are about being tipped over (why would you do this?) |
| tipper_name | The name we got when we were tipped |
Procs | |
| handle_panic | if someone tipped us over, check whether we should ask for help or just right ourselves eventually |
Var Details
damagetype_healer

What damage type does this bot support. Because the default is brute, if the medkit is brute-oriented there is a slight bonus to healing. set to "all" for it to heal any of the 4 base damage types
heal_amount

How much healing do we do at a time?
heal_threshold

Start healing when they have this much damage in a category
healthanalyzer

drop determining variable
last_newpatient_speak

Last announced trying to catch up to a new patient
last_patient_message

Last announced healing a person in critical condition
last_tipping_action_voice

Last time we were tipped/righted and said a voice line
linked_techweb

techweb linked to the medbot
medical_mode_flags

Flags Medbots use to decide how they should be acting.
medkit_type

drop determining variable
skin

based off medkit_X skins in aibots.dmi for your selection; X goes here IE medskin_tox means skin var should be "tox"
tending

Is the medbot currently tending wounds
tipped_status

How panicked we are about being tipped over (why would you do this?)
tipper_name

The name we got when we were tipped
Proc Details
handle_panic
if someone tipped us over, check whether we should ask for help or just right ourselves eventually