/tg/ Station 13 - Modules - Types

code/__HELPERS/areas.dm

/proc/create_atmos_zone Create an atmos zone (Think ZAS), similiar to [proc/detect_room] but it ignores walls and turfs which are non-[atmos_can_pass]
/proc/get_sorted_areas Returns a sorted version of GLOB.areas, by name
/proc/get_first_open_turf_in_area Iterates over all turfs in the target area and returns the first non-dense one
/proc/mobs_in_area_type Takes: list of area types Returns: all mobs that are in an area type