/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/surgery.dm

ORGAN_SYNTHETICSynthetic organs, or cybernetic organs. Reacts to EMPs and don't deteriorate or heal
ORGAN_FROZENFrozen organs, don't deteriorate
ORGAN_FAILINGFailing organs perform damaging effects until replaced or fixed
ORGAN_VITALCurrently only the brain
ORGAN_EDIBLEis a snack? :D
ORGAN_SYNTHETIC_EMPSynthetic organ affected by an EMP. Deteriorates over time.
SURGERY_STEP_FAILWhen the surgery step fails :(
SURGERY_IGNORE_CLOTHESWill allow the surgery to bypass clothes
SURGERY_SELF_OPERABLEWill allow the surgery to be performed by the user on themselves.
SURGERY_REQUIRE_RESTINGWill allow the surgery to work on mobs that aren't lying down.
SURGERY_REQUIRE_LIMBWill allow the surgery to work only if there's a limb.
SURGERY_REQUIRES_REAL_LIMBWill allow the surgery to work only if there's a real (eg. not pseudopart) limb.

Define Details

ORGAN_EDIBLE

is a snack? :D

ORGAN_FAILING

Failing organs perform damaging effects until replaced or fixed

ORGAN_FROZEN

Frozen organs, don't deteriorate

ORGAN_SYNTHETIC

Synthetic organs, or cybernetic organs. Reacts to EMPs and don't deteriorate or heal

ORGAN_SYNTHETIC_EMP

Synthetic organ affected by an EMP. Deteriorates over time.

ORGAN_VITAL

Currently only the brain

SURGERY_IGNORE_CLOTHES

Will allow the surgery to bypass clothes

SURGERY_REQUIRES_REAL_LIMB

Will allow the surgery to work only if there's a real (eg. not pseudopart) limb.

SURGERY_REQUIRE_LIMB

Will allow the surgery to work only if there's a limb.

SURGERY_REQUIRE_RESTING

Will allow the surgery to work on mobs that aren't lying down.

SURGERY_SELF_OPERABLE

Will allow the surgery to be performed by the user on themselves.

SURGERY_STEP_FAIL

When the surgery step fails :(